OSVR HDK V1.4 Upgrade Brings New Image Diffuser Technology To Eliminate VR Screen Door Effect; OSVR Content Expands With Native CRYENGINE® Integration And All-New Content

Screen diffuser technology improves picture quality for immersive VR experiences

SAN FRANCISCO (GDC 2016) – The OSVR content platform is expanding and the most recent version of the OSVR HDK is shipping now, according to organizers of Open Source Virtual Reality (OSVR), a worldwide leader in open software and hardware for virtual reality.

With the onboarding of Crytek into the OSVR ecosystem, Crytek’s CryENGINE now natively supports OSVR. This effectively contributes to the enabling of any OSVR-compatible HMDs, including the OSVR HDK, for content developed on CryENGINE, adding to the wide range of content possibilities available through OSVR.

Crytek’s creative director for CryENGINE, Frank Vitz, said: “The open standard encouraged by OSVR corresponds with our own desire to give CryENGINE users total freedom of choice in VR development. We’re excited to be supporting a platform that is designed to accelerate progress and expand the audience for VR, and we look forward to seeing how OSVR developers harness CryENGINE to create innovative experiences.”

In addition to recently announced SteamVR contributions, additional content now compatible with OSVR include Lira, inCellVR, Windlands, DCS World, M.A.R.S. Universe, Warthunder, the BIVROST Media player and more.

The updated OSVR HDK (v1.4) features a new diffusion film technology applied on top of the existing display for improved visuals with reduced screen door effect.  Combined with its custom-crafted premium optics, this upgrade provides best-in-class image quality while maintaining low system requirements. A diffusion film upgrade for the OSVR HDK v1.3 will be made available for standalone purchase for end users to easily upgrade their existing HDKs.

“The Hacker Development Kit has always been about maximizing quality while minimizing system requirements, allowing us to make VR more accessible to enthusiasts, aspiring developers and gamers,” says Christopher Mitchell, OSVR lead, Razer. “The inclusion of the diffusion screen makes it possible for us to deliver an improved visual experience without compromising this great accessibility.”

Extra options for improved comfort also accompany the latest OSVR HDK in the way of extra padding for the cheekbones and rubber inserts for the nose bridge.The HDK v1.4 is available now and can be purchased for $299.99 at Razerstore.com. The Diffusion film V1.3 upgrade will be available in April 2016.

Also announced today, VR enthusiasts, developers and gamers can order the OSVR faceplate with Leap Motion as an upgrade module, beginning in April.

OSVR hardware with embedded Leap Motion technology is compatible with Leap Motion’s recently announced Orion beta software. Orion is built from the ground up for VR and offers developers highly accurate hand and finger tracking. The OSVR faceplate with Leap Motion can be purchased as a bundle with the OSVR HDK v1.4 for $349.99, or separately for $74.99.

Parties Interested in OSVR and related developments can head down to Razer’s San Francisco headquarters opposite the Moscone Center during GDC. Razer is opening its doors to show attendees during GD to demo OSVR upgrades and share experiences with the OSVR HDK. Razer’s San Francisco office is located at 201 3rd Street, Suite 900, in San Francisco.

The OSVR supporter list has grown to more than 300 members across a broad array of organizations in technology, entertainment and education with new partners like Zeiss, Crytek, Futuretown, ST Microelectronics and NYU Shanghai. A complete list of OSVR users is online at www.osvr.org/partner.html

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The OSVR Hacker Development Kit (HDK) is designed to be a balance between quality and system requirements, allowing for enjoyment of VR experiences on mid-tier gaming PCs or better. For those with hardware enthusiast and/or developer proficiency, it is also upgradable to get a desired VR experience.

The OSVR HDK is now available for purchase at Razerstore.


OSVR™ is a software platform designed to set an open standard for virtual reality input devices, games and output to enable the development of a cohesive VR ecosystem which provides enhanced compatibility and hardware choices to anyone looking to enjoy VR.  Supported by industry leaders, the OSVR framework unites developers and gamers alike under a single platform. Plug in. Play Everything.

For the full list of OSVR supporters go to www.osvr.org

Like OSVR on FB: https://www.facebook.com/OpenSourceVR.

Follow OSVR on Twitter: https://twitter.com/OpenSource_VR .




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 CryENGINE is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in Far Cry. It continues to be updated to support new consoles, hardware for their games and now virtual reality. It has also been used for many third-party games under Crytek’s licensing scheme, including Sniper: Ghost Warrior 2 and SNOW. Heavily modified versions of the engine are also used for games like Star Citizen and the Far Cry sequels (Dunia Engine).

Carbon Studio developed ALICE VR, an adventure sci-fi game exploring the potential of VR technology. The main character lands his spacecraft on an alien planet in order to replenish the supplies lost due to a technical malfunction. A seemingly easy task turns out to be more and more complicated as it turns out that all citizens of the planet have disappeared in mysterious circumstances. The character has to deal with a series of puzzles designed specifically for VR headsets, and make decisions that will help him understand what has happened to the planet dwellers.

FlyInside brings Microsoft Flight Simulator X and Prepar3D into virtual reality. Enjoy virtual reality flight like never before!

Futuretown Inc., are the developers of Cloudlands: VR Minigolf, Jeeboman, and A-10 VR. The games are built specifically for VR with tracked controllers.

Kairos3D develops software tools that allow users to easily navigate and interact within a 3D space where the data reacts in real-time. The mission of Kairos3D is to contribute to the domain of Human-Machine Interface, where bi-dimensional space for interaction and control is being replaced by a three-dimensional one.

NYU Shanghai is focused on exploring the expressive possibilities brought about by emerging forms of technology, media, and communication. In concert with the liberal arts core, student interests drive an ever-evolving project-based curriculum, that is designed to facilitate the acquisition of both the conceptual insights and practical skills needed to build the innovative human-centered design projects imagined by our students. We believe that virtual reality is a new medium with the potential to connect people, facilitate participation, convey information, communicate stories, enhance experiences, and otherwise augment, improve, and bring both meaning and delight to people’s lives.

OMNIS – Mondragon Team Academy organizes Hackprende a hackathon that empowers people to form a closer relationship with technology. They show the people the life changing capabilities of technology and puts tools at their disposal, challenging them to discover new possibilities.

Red Iron Labs Ltd specializes in immersive, dark, fictional video games. They focus on Virtual Reality, PC and Consoles. Their VR games are no holds barred, and they ensure their games excite, scare and amaze people.

SFGames is a small indie development team, made of creative way wards, currently working on an action survival/horror with Sci-Fi elements and on a VR educational experience for the anniversary of the Great War. They never tire to explore a variety of creative and artistic experiences.

SlickVR established by tech industry veterans situated in Cheshire and London is a Virtual Reality development studio producing exciting, cutting edge content to enthrall the end user. We are delighted to be working with Razor on future VR projects.

STMicroelectronics is a world leader in providing semiconductor solutions that make a positive contribution to people’s lives, today and into the future. With a wide portfolio of patents and strong pipeline of innovation, ST is one of the few semiconductor companies mastering many different technologies needed for Virtual Reality.

The Virtual Dutch Men is powered by ArchiVision, a company that has created 3D visualizations and Interactive Media for over 20 years. Virtual presentations of objects, projects and environments are often essential to inform, engage and persuade your market, partners and customers. ArchiVision has been one of the pioneers in this area, and still is. We are at the forefront of technological innovation, integration of resources and media and other smart applications.

UNOverse is made of game industry veterans working on innovative VR content experiences, ranging from product visualization, mobile VR and R&D for the new age of VR.

Virtual World Arcade is a place where people can come and run around and play VR games and experience VR entertainment. We are organizing the VR Arcade Conference May 2-4 in Mountain View CA and inviting the leading players in VR Arcades, Studios, and Hardware to bring VR experiences to every VR platform.

Vizuality Studios brings virtual reality together with natural freedom of movement, changing the way we experience and interact with the world. With the latest VR technology, Vizuality Studios elevates experiences to new levels of immersion with applications that can be implemented across a broad spectrum of industry from architecture and design to virtual tourism and simulation.

ZEISS is an internationally leading technology enterprise operating in the optics and optoelectronics industries. ZEISS develops and distributes lithography optics, measuring technology, microscopes, medical technology, eyeglass lenses, camera and cine lenses, binoculars and planetarium technology.

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